Tag: marble

1992 – Durrell Bishop's Marble Answering Machine

In 1992, Durrell Bishop, then a student at the Royal College of Art, came up with an original answering machine design that is considered as one of the first tangible user interfaces (TUIs). The machine spits out a marble each time an incoming voice message is recorded. The order of the marbles indicates the order in which the messages arrived. Messages can be played back by putting a marble in a small dent. If the message is for somebody else it can be placed on a small dish to the side that […]

Added by: Pierre Dragicevic. Category: Active physical visualization  Tags: answering machine, design, marble, tangible user interface


2018 – Stretch Orchestra Marble Run

A connected exercise pad made with textile sensors responds to your interaction by inviting you to experience physical activity data in a playful way; a giant marble run, to elicit a childlike feeling of wonder and satisfaction. The installation is part of research project using materials to explore the experience of systems and technologies designed to aid behaviour change. In collaboration with intelligent textiles innovators Footfalls and Heartbeats the interactive installation proposes a […]

Added by: Marion Lean. Category: Interactive installation  Tags: exercise, marble, textile


2018 – The Long Run: Marble Runs Convey Cost of Health Care

An artwork that represents the cost of health care for different age groups, based on the time it takes for a marble to fall. Each of the 7 runs represents a different decade of life, and the length of the runs presents the average cost of care to the UK's National Health Service, for a person in that year of their life. Each run is constructed from medical equipment. It was commissioned by the British Medical Association and the British Medical Journal to mark the NHS's 70th Birthday on the 5 […]

Added by: Will Stahl-Timmins. Category: Active physical visualization  Tags: health, interactive, marble, marble run, timed