Tag: sound

1787 – Chladni Plates

In 1787, German physicist and musician Ernst Chladni published a technique to visualize the modes of vibration of a rigid surface. Chladni's technique [...] consisted of drawing a bow over a piece of metal whose surface was lightly covered with sand. The plate was bowed until it reached resonance, when the vibration causes the sand to move and concentrate along the nodal lines where the surface is still, outlining the nodal lines. The patterns formed by these lines are what are now called […]

Added by: Pierre Dragicevic. Category: Measuring instrument  Tags: acoustics, embedded, physics, science, sound


1866 – Kundt's Tube

Kundt's tube is an apparatus invented in 1866 by German physicist August Kundt for measuring the speed of sound. It mostly consists of a transparent tube of adjustable length with powder in it. Sound is produced at one end of the tube, and the tube's length is adjusted until the sound becomes louder, indicating the tube is at resonance and the sound forms a standing wave. The powder then accumulates at the nodes of the standing wave, where is no vibration. The wavelength of the sound can be […]

Added by: Pierre Dragicevic. Category: Measuring instrument  Tags: physics, science, sound


1960 – 3D Spectrogram

The object on the left may be one of the first sound sculptures. It appears in a 1960 book by German acoustician and musicologist Fritz Winckel (click on the middle image to see the full page). It is a physical 3D spectrogram showing a frequency analysis of an 8-second recording of Beethoven's Eighth Symphony. The left axis is frequency, the bottom/right axis is time, and the vertical axis is the strength of a particular frequency at a particular time. The figure caption uses the term […]

Added by: Pierre Dragicevic, sent by: Jill Hubley. Category: Passive physical visualization  Tags: music, science, sound, sound sculpture, spectrogram


2004 – Cylinder: Early Sound Sculpture

Cylinder by Andy Huntington and Drew Allan may be one of the first digitally-fabricated sound sculptures. Also see our entry 2007 - Explosion of sound sculptures. Source: http://extraversion.co.uk/2003/cylinder/

Added by: Pierre Dragicevic, sent by: Fanny Chevalier. Category: Passive physical visualization  Tags: 3d printing, digital fabrication, sound, sound sculpture, temporal data


2007 – Explosion of Sound Sculptures

In 2007-2008, sound became an endless source of inspiration for data sculptors. Examples include (images from left to right): Binaural by Daniel Widrig & Shajay Bhooshan (2007) Sound/Chair by Plummer Fernandez (2008) Sound Memory by Marius Watz (2008) Reflection by Andreas Nicolas Fischer & Benjamin Maus (2008) I Will Never Change by Us by Benga (2012) Microsonic Landscapes by Juan Manuel de J. Escalante (2012) The Shape of the Sound of the Shape of the Sound by Stephen Barrass (2012) […]

Added by: Pierre Dragicevic & Yvonne Jansen, sent by: Fanny Chevalier - Benjamin Bach. Category: Passive physical visualization  Tags: art, data sculpture, sound, sound sculpture, temporal data


2008 – Andreas Fischers' Data Sculptures

Andreas Nicolas Fischer is a Berlin-based artist. Above are four of his 3-D data sculptures: Fundament (world GDP and derivatives volume) Indizes (finance data over time) A week in the life (cellphone communications) Reflection (FFT of a music piece). Source: http://anfischer.com via infosthetics.



2010 – Dust Serenade: Sound Waves Materialized

'Dust Serenade' is a reenactment of an acoustic experiment done by German physicist August Kundt. Inspired by the Chladni's famous sand figures visualizing sound waves in solid materials, Kundt devised an experiment for visualizing longitudinal sound waves through fine lycopodium dust; a setup that would allow him to measure the speed of sound in different gases. Kundt was a strong believer in experimental methods over purely theoretical inquiry in a time when the disciplines of theoretical and […]

Added by: Dietmar Offenhuber. Category: Active physical visualization  Tags: sound


2011 – Stephen Barrass' Physical Data Sonifications

Physical representations of data can target other senses than vision or touch. Stephen Barrass, one of the inventors of sonification in the late 90s and now at the University of Canberra, started to explore physical sonifications in 2011. He calls this principle Acoustic Sonification: Acoustic Sonifications are physical objects designed to make sounds that convey useful information about a dataset of some kind. Unlike other sonifications, they do not require a power supply, and the sounds are […]

Added by: Pierre Dragicevic, sent by: Yvonne Jansen. Category: Passive physical visualization  Tags: blood pressure, data jewellery, health, HRTF, sonification, sound


2013 – Releases

The New-York-based design agency HUSH crafted a piece of custom software that generates digital, three dimensional visual forms based on the unique timbres and tonalities of individual voices. They asked 100 people to share their feelings about the end of 2013, and the beginning of 2014, in the form of a spoken “release.” Using the forms generated by their software they then created and analog printed a limited run of 100 posters (right image) that they sent to the people that inspired them […]

Added by: David Schwarz. Category: Passive physical visualization  Tags: 3d printing, sound, sound sculpture, voice


2014 – Sound Bites

Sound Bites is the result of an experimental design practice. Four days of 24/7 ambient sound recordings resulted in 128 4-second intimate sound loops. Fast Fourier Transform frequency analysis and geometrical operations transformed time, frequency, and amplitude into X, Y and Z dimensions, forming 3D sonic shapes. These ‘disco donuts’ were 3D printed into 128 sound objects. Vacuum molded they formed the base to cast 128 unique chocolate objects. New rhythmic patterns were created, comprising […]



2015 – Create your own Sound Sculpture

This Rhinoscript/Grasshopper procedure creates a 3D printing of an audio file by translating the waves into 3D curves instead of displaying them in 2D, thus elabling the user to "feel" the sound. Also see our other entries on sound. Source: 3D Sound representation

Added by: Jean Vanderdonckt. Category: Enabling technology  Tags: sound, sound sculpture