Affiliation(s): giCentre, City University London
Abstract:
A busy academic uses emerging technologies for filling his world with visualization to communicate with colleagues and order a sushi sandwich in hot-spaced London 2031.
A busy academic uses emerging technologies for filling his world with visualization to communicate with colleagues and order a sushi sandwich in hot-spaced London 2031.
Modern films such as the Iron Man series, Avengers, and Pacific Rim best exemplify visual interface designs that are futuristic, follow fluid interaction guidelines, and are yet not too distant. These movies show interaction models designed for direct manipulation of real and virtual objects in holographic projections, and also embodied interaction in completely immersive environments. Furthermore, these imagined interfaces have their own envisioned application domains ranging from casual computing, information browsing to creative design and even analytics. A common aspect among these many imagined futuristic user interfaces (FUI) is projection of different types: (1) head-mounted, (2) holographic, and (3) immersive projection. In this paper, we imagine the interaction models that can best-fit each of these projector display types when they are adapted to visualization and visual analytics. For this, we consider interaction models that go beyond a desktop to utilize implicit aspects within the environment such as proxemics and explicit actions through direct manipulation, gestures, tactile, and other forms of multi sensory feedback. We borrow application scenarios from the aforementioned movies and the general guideline behind our discussion is that projection type guides the interaction design.
Lance felt a buzz on his wrist, as Alicia, his wearable, informed him via the bone-conduction ear-piece – ‘You have received an email from
Dr Jones about the workshop’. His wristwatch displayed an unread email glyph icon. Lance tapped it and listened to the voice of Dr Jones,
talking about the latest experiment. At the same time he scanned through the email attachments, projected in front of his eyes, through
his contact lenses. One of the files had a dataset of a carbon femtotube structure.
– A short story about the synergy of visualization, wearable and ubiquitous computing, and augmented/mixed reality.