The World Game Workshop used a giant (basketball court size) world map to display population growth, distribution, and density, energy use, food and a host of other global variables and problems. 100 people were placed on the map, located where humanity is currently in the world, each one representing 1% of the global population. They were then placed in charge of their region and given the responsibility of solving the world’s problems.
Sources:
Post by Medard Gabel, Executive Director, […]
The World Game Workshop used a giant (basketball court size) world map to display population growth, distribution, and density, energy use, food and a host of other global variables and problems. 100 people were placed on the map, located where humanity is currently in the world, each one representing 1% of the global population. They were then placed in charge of their region and given the responsibility of solving the world’s problems.
Sources:
Post by Medard Gabel, Executive Director, World Game Institute, Global Solutions Lab. Images from https://designsciencelab.com/worldgame-2-0/. (archived version) Related: Also see our other entries on physical visualizations made of people.