Technologies

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This is a list of academic work discussing technologies that could be used for data physicalization, although they have not been specifically presented as such. It is currently very incomplete, but you can help expand it.

Also see the enabling technology category in the list of physical visualizations and related artefacts.

2021

  • Ettehadi, Omid, Fraser Anderson, Adam Tindale, and Sowmya Somanath.
Documented: Embedding Information onto and Retrieving Information from 3D Printed Objects.
In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, pp. 1-11. 2021. DOI: 10.1145/3411764.3445551
  • Bhardwaj, Ayush, Junghoon Chae, Richard Huynh Noeske, and Jin Ryong Kim.
TangibleData: Interactive Data Visualization with Mid-Air Haptics.
In Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology, pp. 1-11. 2021. DOI:10.1145/3489849.3489890

2020

  • Lee, Kyung-Ryong, Somi Ju, Temirlan Dzhoroev, Geonil Goh, Moon-Hwan Lee, and Young-Woo Park.
DayClo: an everyday table clock providing interaction with personal schedule data for self-reflection.
In Proceedings of the 2020 ACM Designing Interactive Systems Conference, pp. 1793-1806. 2020. DOI: 10.1145/3357236.3395439
  • Nakagaki, Ken, Yingda Liu, Chloe Nelson-Arzuaga, and Hiroshi Ishii.
TRANS-DOCK: Expanding the interactivity of pin-based shape displays by docking mechanical transducers.
In Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 131-142. 2020. DOI: 10.1145/3374920.3374933
  • Mor, Hila, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, and Hiroshi Ishii.
Venous materials: Towards interactive fluidic mechanisms.
In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, pp. 1-14. 2020. DOI: 10.1145/3313831.3376129
  • Tejada, Carlos E., Raf Ramakers, Sebastian Boring, and Daniel Ashbrook.
Airtouch: 3d-printed touch-sensitive objects using pneumatic sensing.
In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, pp. 1-10. 2020. DOI: 10.1145/3313831.3376136
  • Zheng, Clement, Peter Gyory, and Ellen Yi-Luen Do.
Tangible interfaces with printed paper markers.
In Proceedings of the 2020 ACM designing interactive systems conference, pp. 909-923. 2020. DOI: 10.1145/3357236.3395578

2019

  • Suzuki, Ryo, Clement Zheng, Yasuaki Kakehi, Tom Yeh, Ellen Yi-Luen Do, Mark D. Gross, and Daniel Leithinger.
Shapebots: Shape-changing swarm robots.
In Proceedings of the 32nd annual ACM symposium on user interface software and technology, pp. 493-505. 2019. DOI: 10.1145/3332165.3347911
  • Daniel, Maxime, Guillaume Rivière, and Nadine Couture.
Cairnform: A shape-changing ring chart notifying renewable energy availability in peripheral locations.
In Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 275-286. 2019. DOI: 10.1145/3294109.3295634
  • Ju, Somi, Kyung-Ryong Lee, Subin Kim, and Young-Woo Park.
Bookly: An Interactive Everyday Artifact Showing the Time of Physically Accumulated Reading Activity.
In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, pp. 1-8. 2019. DOI: 10.1145/3290605.3300614

2018

  • Suzuki, Ryo, Jun Kato, Mark D. Gross, and Tom Yeh.
Reactile: Programming swarm user interfaces through direct physical manipulation.
In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, pp. 1-13. 2018. DOI: 10.1145/3173574.3173773

2017

  • Suzuki, Ryo, Abigale Stangl, Mark D. Gross, and Tom Yeh.
Fluxmarker: Enhancing tactile graphics with dynamic tactile markers.
In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, pp. 190-199. 2017. DOI: 10.1145/3132525.3132548

2015

Video preview for bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces.
  • Ken Nakagaki, Sean Follmer, and Hiroshi Ishii.
LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint.
UIST'15 - Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. ACM, 2015, pp. 333-339.
  • Cesar Torres, Tim Campbell, Neil Kumar, and Eric Paulos.
HapticPrint: Designing Feel Aesthetics for Digital Fabrication.
UIST'15 - Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. ACM, 2015, pp. 583-591.
  • Yao L., Wang, W., Ou, J, Wang, G., Cheng, C-Y, Steiner, H., Ishii, H.
bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces.
CHI 2015 - Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, 2015.
Video for ShapeClip: towards rapid prototyping with shape-changing displays for designers.
  • Hardy, John, Christian Weichel, Faisal Taher, John Vidler, and Jason Alexander.
ShapeClip: towards rapid prototyping with shape-changing displays for designers.
CHI 2015 - Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 19-28. ACM, 2015.

2014

Video for Dyadic projected spatial augmented reality.
  • Benko, H., Wilson, A. D., Zannier, F., and Benko, H.
Dyadic projected spatial augmented reality.
In Proc. UIST (2014), 645–655.
Video for Weight and volume changing device with liquid metal transfer.
  • Niiyama, R., Yao, L., and Ishii, H.
Weight and volume changing device with liquid metal transfer.
In Proc. TEI (2014), 49–52.
Video for Printscreen: fabricating highly customizable thin-film touch-displays.
  • Olberding, S., Wessely, M., and Steimle, J.
Printscreen: fabricating highly customizable thin-film touch-displays.
In Proc. UIST (2014), 281–290.
  • Seah, S., Drinkwater, B., Carter, T., Malkin, R., and Subramanian, S.
Dexterous ultrasonic levitation of millimeter-sized objects in air.
UFFC 61, 7 (2014), 1233–1236.
Video for SensaBubble: A chrono-sensory mid-air display of sight and smell.
  • Seah, S. A., Martinez Plasencia, D., Bennett, P. D., Karnik, A., Otrocol, V. S., Knibbe, J., Cockburn, A., and Subramanian, S.
SensaBubble: A chrono-sensory mid-air display of sight and smell.
CHI 2014 - Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, 2014., 2863–2872.

2013

  • Follmer, S., Leithinger, D., Olwal, A., Hogge, A., and Ishii, H.
inFORM: Dynamic physical affordances and constraints through shape and object actuation.
In Proc. UIST (2013), 417–426.
  • Romanishin, J., Gilpin, K., and Rus, D.
M-blocks: Momentum-driven, magnetic modular robots.
In Proc. IROS, IEEE/RSJ (2013), 4288–4295.
  • Roudaut, A., Karnik, A., Lo ̈chtefeld, M., and Subramanian, S.
Morphees: Toward high “shape resolution” in self-actuated flexible mobile devices.
In Proc. CHI (2013), 593–602.
  • Steimle, J., Jordt, A., and Maes, P.
Flexpad: highly flexible bending interactions for projected handheld displays.
In Proc. CHI (2013), 237–246.
  • Yao, L., Niiyama, R., Ou, J., Follmer, S., Della Silva, C., and Ishii, H.
PneUI: Pneumatically actuated soft composite materials for shape changing interfaces.
In Proc. UIST (2013), 13–22.

2012

  • Alexander, J., Lucero, A., and Subramanian, S.
Tilt Displays: Designing display surfaces with multi-axis tilting and actuation.
In Mobile HCI (2012), 161–170.
  • Follmer, S., Leithinger, D., Olwal, A., Cheng, N., and Ishii, H.
Jamming user interfaces: Programmable particle stiffness and sensing for malleable and shape-changing devices.
In Proc. UIST (2012), 519–528.
  • Ishii, H., Lakatos, D., Bonanni, L., and Labrune, J.-B.
Radical Atoms: Beyond Tangible Bits, toward transformable materials.
Interactions 19, 1 (2012), 38–51.
  • Kildal, J.
Kooboh: Variable tangible properties in a handheld Haptic-Illusion box.
In Proc. EuroHaptics’12. Springer, 2012, 191–194.
  • Rasmussen, M. K., Pedersen, E. W., Petersen, M. G., and Hornbæk, K.
Shape-changing interfaces: a review of the design space and open research questions.
In Proc. CHI (2012), 735–744.

2011

  • Gilpin, K., Koyanagi, K., and Rus, D.
Making self-disassembling objects with multiple components in the Robot Pebbles system.
In ICRA (2011), 3614–3621.
  • Lai, C.-H., Niinimaki, M., Tahiroğlu, K., Kildal, J. and Ahmaniemi, T.
Perceived Physicality in Audio-Enhanced Force Input.
Proc. ICMI'11 ACM, (2011), 287-294.
  • Lee, J., Post, R., and Ishii, H.
ZeroN: Mid-air tangible interaction enabled by computer controlled magnetic levitation.
In Proc. UIST (2011), 327–336.

2010

  • Kildal, J.
3D-Press: Haptic Illusion of Compliance when Pressing on a Rigid Surface.
Proc. ICMI'10 ACM, (2010), 8pp.

2009

  • Hiller, J., and Lipson, H.
Design and analysis of digital materials for physical 3d voxel printing.
Rapid Prototyping Journal 15, 2 (2009), 137–149.

2006

  • Schweikardt, E., and Gross, M. D.
roBlocks: A robotic construction kit for mathematics and science education.
In Proc. ICMI (2006), 72–75.

2004

  • Poupyrev, I., Nashida, T., Maruyama, S., Rekimoto, J., and Yamaji, Y.
Lumen: interactive visual and shape display for calm computing.
In SIGGRAPH Emerging Technologies (2004), 17.

2002

  • Murata, S., Yoshida, E., Kamimura, A., Kurokawa, H., Tomita, K., and Kokaji, S.
M-TRAN: Self-reconfigurable modular robotic system.
TMECH 7, 4 (2002), 431–441.
  • Piper, B., Ratti, C., and Ishii, H.
Illuminating clay: A 3-D tangible interface for landscape analysis.
In Proc. CHI (2002), 355–362.

1999

  • Underkoffler, J., and Ishii, H.
Urp: A luminous-tangible workbench for urban planning and design.
In Proc. CHI (1999), 386–393.